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# <FILESEP> |
from utils import region_parse as parse |
import FreeSimpleGUI as sg |
from utils.virtual_amiibo_file import VirtualAmiiboFile, JSONVirtualAmiiboFile, InvalidAmiiboDump, AmiiboHMACTagError, AmiiboHMACDataError, InvalidMiiSizeError |
from utils.updater import Updater |
from utils.config import Config |
import os |
from tkinter import filedialog |
from windows import template |
from copy import deepcopy |
from windows import hexview |
from utils.section_manager import ImplicitSumManager |
from windows import about |
from windows import metadata_transplant |
from windows import initialize |
from windows import theme |
import ctypes |
myappid = u'sae.editor.sae.1.7.0' # arbitrary string |
ctypes.windll.shell32.SetCurrentProcessExplicitAppUserModelID(myappid) |
def get_menu_def(update_available: bool, amiibo_loaded: bool, ryujinx: bool = False): |
""" |
Creates menu definition for window |
:param bool update_available: If update is available or not |
:param bool amiibo_loaded: If amiibo has been loaded or not |
:param bool ryujinx: if loaded amiibo is ryujinx json |
:return: tuple of menu |
""" |
if amiibo_loaded: |
file_tab = ['&File', ['&Open (CTRL+O)', '&Save', 'Save &As (CTRL+S)', 'Copy &Values', '---', '&Metadata Transplant', '&View Hex']] |
mii_tab = ["&Mii", ["&Dump Mii", "&Load Mii"]] |
if ryujinx: |
file_tab = ['&File', ['&Open (CTRL+O)', '&Save', 'Save &As (CTRL+S)', 'Copy &Values', '---', '&Metadata Transplant', '!&View Hex']] |
mii_tab = ["!&Mii", ["&Dump Mii", "&Load Mii"]] |
else: |
file_tab = ['&File', ['&Open (CTRL+O)', '!&Save', '!Save &As (CTRL+S)', '!Copy &Values', '---', '&Metadata Transplant', '!&View Hex']] |
mii_tab = ["!&Mii", ["&Dump Mii", "&Load Mii"]] |
template_tab = ['&Template', ['&Create', '&Edit', '&Load (CTRL+L)']] |
if update_available: |
settings_tab = ['&Settings', ['Select &Key(s)', 'Select &Regions', '---', '&Update', '&Change Theme', '&About']] |
else: |
settings_tab = ['&Settings', ['Select &Key(s)', 'Select &Regions', '---', '!&Update', '&Change Theme', '&About']] |
return file_tab, mii_tab, template_tab, settings_tab |
def create_window(sections, column_key, update, location=None, size=None): |
""" |
Creates the window of the application |
:param List[Sections] sections: list of section objects |
:param str column_key: key for column |
:param bool update: whether or not an update is available |
:param Tuple(int, int) location: window location to use |
:param Tuple(int, int) size: window size to use |
:return: window object |
""" |
section_layout, last_key = create_layout_from_sections(sections) |
menu_def = get_menu_def(update, False) |
layout = [[sg.Menu(menu_def)], |
[sg.Text("The amiibo's personality is: None", key="PERSONALITY")], |
[sg.Column(section_layout, size=(None, 180), scrollable=True, vertical_scroll_only=True, |
element_justification='left', key=column_key, expand_x=True, expand_y=True)], |
[sg.Button("Load", key="LOAD_AMIIBO", enable_events=True), |
sg.Button("Save", key="SAVE_AMIIBO", enable_events=True, disabled=True), |
sg.Checkbox("Shuffle SN", key="SHUFFLE_SN", default=False)]] |
if location is not None: |
window = sg.Window("Smash Amiibo Editor", layout, resizable=True, location=location, size=size, icon="SAE.ico") |
else: |
window = sg.Window("Smash Amiibo Editor", layout, resizable=True, icon="SAE.ico") |
window.finalize() |
# adds event to spin widgets |
# disables all options until bin is loaded |
for i in range(1, last_key+1): |
window[str(i)].bind('<KeyPress>', '') |
try: |
window[str(i)].update(disabled=True) |
# deals with bit numbers not having disabled property |
except TypeError: |
pass |
# for windows Control works, for MacOS change to Command |
# hot key for opening |
window.bind('<Control-o>', "Open (CTRL+O)") |
# hot key for loading template |
window.bind('<Control-l>', "Load (CTRL+L)") |
# hot key for saving gets set when an amiibo is loaded |
# needed or else window will be super small (because of menu items?) |
window.set_min_size((700, 500)) |
return window |
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